#ifndef DYNAMICTURNMANAGER_H
#define DYNAMICTURNMANAGER_H
#include "Fleet.h"
#include "TurnManager.h"

class DynamicTurnManager : public TurnManager {
	public:
		DynamicTurnManager();
		
		virtual bool endPlayer();
		virtual void reset(Fleet*);
		
	private:
		int count;
		int numberTurn;
};

#endif
